Magic Arena Online

Multiplayer third person arena game developed as a networking course project using Unity Engine & Unity Networking.
Features:

  • Written in C#, client/server architecture
  • Modular skill system – coded for extensibility
  • Health-bars and nameplates for the players
  • Pick-ups – health, invincibility
  • Synchronized arena events – fireball turrets
  • Player lobby – customized using Unity Lobby